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Our everyday in images
Background and values
Our strong skills include design thinking, such as; problem solving where we apply several methods to define and visualize our design: hand sketching, 3D prints, cutting tests by CNC, and modelling in wood, foam boards, digital 3D and foam. Our first to-go-to method is sketching where we fast can visualize ideas. Kirstine were thought design sketching during her years at the Academy of Art University in San Francisco together with problem solving, technical drawing and modelling.
Combining those skills with Nannas technical understanding of manufacturing processes and materials she was thought at Copenhagen School of Design and Technology brings us in a position being able to focus on thorough research, form, process and meaningful design taught at The Royal Danish Academy. These experiences have given us a solid fundamental of tools for a creative process where we can deliver innovative designs solutions.
We design products to improve user function and interaction. We always think about sustainability in terms of material use, the combination of materials, how long a product can last and how big an impact the product have on the environment during production. These considerations are weighed against the best options available and we try to compromise between function, durability and sustainability. We treasure thin lines and finer shapes and details and we are well aware of bias in designs and how a gender accustomed design can exclude others.
Do not hesitate to contact us for more information or for inquiries on specific projects, designs, our cv's and portfolios.
Researching on needs and user problems
Analysis on users understanding of our ideas and concepts
Proportions and ergonomics on different bodies and user abilities
Testing concepts through 3D prints, CNC cutter + laser cutter
Testing materials in context to each other.
Formgiving in foam board, wood, clay, cibatool and more.
Sketching, illustrations, protocols, reports and more
Concepts in 3D, final CAD and renderings
Analog sketching, digital sketching, digital illustration
Possibilities of materials and production methods
Understanding sizes of the inner components
Research on technical possibilities across product fields
Components and formgiving
What we do
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